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not-fl3/macroquad Alternatives

4.6kRustApache-2.0active · last push 2mo agoGitHub

macroquad is queued for analysis. Crawling candidates and ranking them takes a few minutes. This page updates itself when the list exists — you can also come back later.

What is known so far comes from the other direction:

Listed as an alternative to

These projects were analysed and named macroquad among their alternatives. The relationship is not symmetric — how macroquad rates them is a separate judgement, made when macroquad is analysed in its own right.

raysan5/raylibGitHub

calls macroquad “Choose macroquad if you want code-first game development in Rust with a simple API and no external tools.”

A simple and easy-to-use library to enjoy videogames programming

34.5kCactive
FlaxEngine/FlaxEngineGitHub

calls macroquad “choose it for minimal Rust games with a simple immediate-mode API; Flax provides a full engine instead.”

Flax Engine – multi-platform 3D game engine

7.0kC++active
bevyengine/bevyGitHub

calls macroquad “Choose when you want a minimal, dependency-light Rust engine for small games; much less feature-complete than Bevy.”

A refreshingly simple data-driven game engine built in Rust

47.9kRustactive
o3de/o3deGitHub

calls macroquad “Choose when you want an ultra-minimal Rust engine for simple games/prototypes without an editor.”

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

9.6kC++active
FyroxEngine/FyroxGitHub

calls macroquad “Choose for minimal Rust 2D/3D experiments without a full engine.”

3D and 2D game engine written in Rust

9.5kRustactive
stride3d/strideGitHub

calls macroquad “choose for a minimal Rust game library with immediate-mode rendering, for small or prototype games.”

Stride (formerly Xenko), a free and open-source cross-platform C# game engine.

7.8kC#active